src/EventSubscriber/GameSubscriber.php line 35

  1. <?php
  2. namespace App\EventSubscriber;
  3. use App\Entity\Game;
  4. use App\Service\Admin\GameExporter;
  5. use EasyCorp\Bundle\EasyAdminBundle\Event\AfterEntityPersistedEvent;
  6. use EasyCorp\Bundle\EasyAdminBundle\Event\AfterEntityUpdatedEvent;
  7. use Symfony\Component\EventDispatcher\EventSubscriberInterface;
  8. use Symfony\Component\HttpKernel\Event\RequestEvent;
  9. use Symfony\Component\HttpKernel\KernelEvents;
  10. class GameSubscriber implements EventSubscriberInterface
  11. {
  12.     private $exporter;
  13.     public function __construct(GameExporter $exporter)
  14.     {
  15.         $this->exporter $exporter;
  16.     }
  17.     public function onPersistedGame(AfterEntityPersistedEvent $event)
  18.     {
  19.         $entity $event->getEntityInstance();
  20.         if (!($entity instanceof Game)) {
  21.             return;
  22.         }
  23.         if($entity->getAppGame()) {
  24.             $this->updateGameAsset($entity);
  25.         }
  26.     }
  27.     public function onUpdatedGame(AfterEntityUpdatedEvent $event)
  28.     {
  29.         $entity $event->getEntityInstance();
  30.         if (!($entity instanceof Game)) {
  31.             return;
  32.         }
  33.         if($entity->getAppGame()) {
  34.             $this->updateGameAsset($entity);
  35.         }
  36.     }
  37.     protected function updateGameAsset(Game $game) {
  38.         $this->exporter->exportAppGame($game->getId());
  39.     }
  40.     public static function getSubscribedEvents()
  41.     {
  42.         return [
  43.             AfterEntityPersistedEvent::class => [['onPersistedGame']],
  44.             AfterEntityUpdatedEvent::class => [['onUpdatedGame']],
  45.         ];
  46.     }
  47. }